There is an honesty control in the left top corner of the "Men's Club" game. The honesty control shows the current date, publication number, the number of the current game and the shift. During the game process you can record the publication number, the game number, your chosen shift and the symbols that have fallen. You can get all this data from games history. After, with the help of the honesty control mechanism you can check game results. To do this, go to the HONESTY CONTROL >> DOWNLOAD FILE and download the password of the protected zip archive that contains the publication file from the CRYPTED DATA section. The zip archive with the personal info file becomes available after 15 minutes since the publication process is completed. You have to download and extract the files from it.

For visual check, you need a semi-automatic check program. You can download it from 'HONESTY CONTROL >> DOWNLOAD FILES >> DOWNLOAD A PROGRAM FOR SEMI - AUTOMATIC CHECK >> DOWNLOAD'. After you have installed and launched the software, you should go to 'PROGRAM >> SETTINGS' section in the right top corner, and specify the path to the folder, which contains a publication file (unzipping is not necessary). You should extract the private data file (.prv file) from the archive and copy it to the folder where the publication file is located. After choosing 'SLOT MACHINES >> MEN'S CLUB' section from the left window, under the 'Publications' label, the list of publications is displayed. You will have to choose the number you need and click on 'EXTRACT PASSWORD', 'EXTRACT GAME' and 'BUILD' in a sequence. 

A list of finished game numbers will appear on the bottom. Each number is followed by a random succession of symbols that represents each reel. The 'Men's club' is a three-reel game, so you will see three lines on the screen, each one containing 100 symbols: Line 1 matches Reel 1, Line 2 matches reel 2, etc. One of the symbols in a line chosen, for the honesty control block, to match with the one landing on the reel is marked with red. The symbols that have landed on the reels during the game should appear under the whole succession of symbols. This block looks the same as during the game and it is formed in the following way: the top symbol in the first column is the red-marked symbol of Line 1 matching Reel 1; the second and third symbols down the column represent those to the right of the red-marked symbol in the line that matches Reel 1. In the other columns, the symbols are arranged in the same way, but they correspond to those found in the lines matching to certain reels. 

There is an information block on the bonus game 'Wheel of fortune' with 8 coefficients, located under the symbols you have hit during the game. Coefficients appearing on the wheel are marked by a red frame. The honesty control is based on the shift value in the honesty control module from the first reel of the base game. 8 values, for example 20 20 30 40 40 30 100 40, are randomly sent. 

Example 1: 

The Shifts value for the honesty control module is 6 7 8 8 9, i.e. shift for the first reel is 6. The next coefficient, the seventh one, is taken, i.e. coefficient 100 will appear on a wheel. If the shift of the first reel exceeds 8, then the shift will equal to the remainder from the shift value divided by 8 plus 1. 

Example 2: 

The Shifts value for the honesty control module is 21 10 15 19 4, i.e. shift for the first reel is 21. 21MOD8 = 5 + 1 = 6, i.e. the coefficient 30 will appear on a wheel. 

All coefficients were indicated for the case when a bonus game is triggered by two 'Bonus' symbols. If the game is triggered by three 'Bonus' symbols, all coefficients are increased by ten. 

For a manual check, just unzip the publication file and edit your own game actions. To unzip you will require a password, which is found in the top line of the personal data file. The publication file is a text file, and then all the information is stored in the txt format. This file contains all publication numbers with a random succession of 300 figures placed beside each number (three 100-figure groups separated by a comma and a space characters). The first 100 figures separated by a comma and space match to the Reel 1, the second 100 figures match to the Reel 2, then third 100 figures belong to the Reel 3. Each figure corresponds to certain symbol, as follows: 1 - 'Glass', 2 - 'Lemons', 3 - 'Ruby', 4 - 'Cherry', 5 - 'Empty', 6 - 'Joker', 7 - 'Bonus'. 

After the comma and the space, appears a group of 8 numbers for the bonus game 'Wheel of fortune'. These numbers corresponds to the coefficients in this bonus game. The way of defining a winning coefficient is described above.

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