There is an honesty control in the left top corner of the "Night Club" game. The honesty control shows the current date, publication number, the number of the current game and the shift. During the game process you can record the publication number, the game number, your chosen shift and the symbols that have fallen. You can get all this data from games history. After, with the help of the honesty control mechanism you can check game results. To do this, go to the HONESTY CONTROL >> DOWNLOAD FILE and download the password of the protected zip archive that contains the publication file from the CRYPTED DATA section. The zip archive with the personal info file becomes available after 15 minutes since the publication process is completed. You have to download and extract the files from it.

For visual check, you need a semi-automatic check program. You can download it from 'HONESTY CONTROL >> DOWNLOAD FILES >> DOWNLOAD A PROGRAM FOR SEMI - AUTOMATIC CHECK >> DOWNLOAD'. After you have installed and launched the software, you should go to 'PROGRAM >> SETTINGS' section in the right top corner, and specify the path to the folder, which contains a publication file (unzipping is not necessary). You should extract the private data file (.prv file) from the archive and copy it to the folder where the publication file is located. After choosing 'SLOT MACHINES >> NIGHT CLUB' section from the left window, under the 'Publications' label, the list of publications is displayed. You will have to choose the number you need and click on 'EXTRACT PASSWORD', 'EXTRACT GAME' and 'BUILD' in a sequence. 

A list of finished game numbers will appear on the bottom. Each number is followed by a random succession of symbols that represents each reel. The 'Nightclub' is a five-reel game, so you will see five lines on the screen, each one containing 42 symbols: Line 1 matches Reel 1, Line 2 matches reel 2, etc. One of the symbols in a line chosen, for the honesty control block, to match with the one landing on the reel is marked with blue. The symbols that have landed on the reels during the game should appear under the whole succession of symbols. This block looks the same as during the game and it is formed in the following way: the top symbol in the first column is the blue-marked symbol of Line 1 matching Reel 1; the second and third symbols down the column represent those to the right of the blue-marked symbol in the line that matches Reel 1. In the other columns, the symbols are arranged in the same way, but they correspond to those found in the lines matching to certain reels. 

There is an information block on the bonus game 'Bar counter', located under the symbols you have hit during the game. The location of the numbers fully corresponds to the location of the cocktails in this bonus game. These numbers are the coefficients concealed behind the cocktails. 

The data about bonus game 'Striptease' is shown below. The location of the numbers fully corresponds to the location of the girls in this bonus game. These numbers are the coefficients concealed behind the girls. 

The data about the game of odds are displayed below, and consists of three stages. Each stage corresponds to a separate line, which can comprise only one of two letters ' either 'L' or 'R'. The letter 'L' means that the prize at the current stage is located on the left side and the letter 'R' means that the prize is located on the right side. 

For a manual check, just unzip the publication file and edit your own game actions. To unzip you will require a password, which is found in the top line of the personal data file. The publication file is a text file, and then all the information is stored in the txt format. This file contains all publication numbers with a random succession of 150 figures placed beside each number (five 30-figure groups separated by a comma and a space character). The first 30 figures separated by a comma and space match to the Reel 1, the second 30 figures match to the Reel 2, then the third 30 figures belong to the Reel 3, etc. Each figure corresponds to a certain symbol, as follows: 1 - a symbol '9', 2 - a symbol '10', 3 - a symbol 'J', 4 - a symbol 'Q', 5 - a symbol 'K', 6 - a symbol 'A', 7 - a vanilla plate, 8 - cocktail, 9 - a limousine, 10 - lips, 11 - barman, 12 - striptease, 13 - dance (joker). 

After the comma and the space, appears a group of 7 numbers for the bonus game 'Bar counter'. The first number corresponds to the first cocktail; the second number corresponds to the second cocktail. The number '1' corresponds to the x0 coefficient (the coefficient with the 'x'-sign is multiplied by the total bet in the main game), the number '2' corresponds to the x7 coefficient, the number '3' corresponds to the x10 coefficient, the number '4' to the x12 coefficient, the number '5' corresponds to the x15 coefficient, the number '6' corresponds to the *2 coefficient (the coefficient with the '*' sign is multiplied by the sum of previous win in the current bonus game), the number '7' corresponded to the *3 coefficient. 

After the comma and the space, appears a group of 5 numbers, the coefficients hidden in the girls in the bonus game 'Striptease'. The first number corresponds to the Girl 1; the second number corresponds to Girl 2 etc. For example, number '1' corresponds with the x8 coefficient, number '2' corresponds with the x10 coefficient, number '3' corresponds to the x20 coefficient, number '4' corresponds to the x30 coefficient, and the number '5' corresponded to the x40 coefficients. 

In the end, after a space, there are three letters ('L' or 'R') displayed on the screen. The letters show the location of the winning symbol in the game of odds. The first letter corresponds to the first stage of the game of odds, the second one - the second stage, etc.

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